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  1. Single click reversal

    Allow reversal of any selection by clicking again on the selected item. This is not a full turn confirmation or undo but it would solve the accidental click problem. In Connect6, clicking on either of the two new pieces (with the +) should remove them.

    1 vote
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      1 comment  ·  Admin →
    • 0 votes
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        under review  ·  1 comment  ·  Admin →
      • Allow Invite or Challenge of specific player

        I would like to be able to “Invite” or “Challenge” a specific player – thus opening a game with both names. If that player doesn’t wish to play he could “Leave Game” and it would not be equivalent to a resignation.

        5 votes
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        • Avoid 2 Start steps to begin an Emu game

          After the 2nd person sat to the game, we both had to click start before the game began. During that time the game was not displayed in either my lobby or my opponent's lobby to remind us that the game was waiting for us to do something. When we did get to the game through "Continue", neither of us had the Arrow indicating that it was our turn. This was confusing. Why not start the game when the second person sits down?

          1 vote
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          • 0 votes
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            • Auto login on feedback site

              I just submitted a feedback regarding clock options not realizing that I was not logged in. When a registered user is logged into the game site, he should also be logged into the feedback site. It might be best if feedback entry requires being logged in.

              1 vote
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              • Show the server time next to the chat

                So that it's possible to tell when the chat messages arrived

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                • Open individual game table links in a new window

                  Received via private message

                  "It would also be nice if a game window were to automatically open in a new tab."

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                  • Do not display tables with nobody present

                    The idea would be that on the individual game lobbies, the table list would only show actively used tables. Correspondence tables would need to be found elsewhere, like through bookmarks and "My turn" list. The problem with this idea is coming up with a good way to start a correspondence game in the first place. Maybe it would make more sense once there is a robust invite or challenge system up and running.

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                    • Add a status indicator next to seated players in the table listings

                      Could then remove them from the "watchers" list below the table, and it might be a good way to see at a glance which tables have people at them and which don't.

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                      • Add Private rooms/tables/games

                        I'd like to be able to play a game without the general public being able to watch the game

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